Professional Haloo Vending Machine Manufacturer & Supplier.
Blind box machine market 'hot', but you still don't know also worry about don't know how to choose what kind of vending machine, you must be don't know the blind box machines, if you know, you will choose it. Blind box machine, namely the goody bag machine. Game originated from Japan, Taiwan, is a kind of inside the vending machine is relatively simple. 16 years with the rise of new retail industry in China, no new retail sales, has become one of the emerging industry attention. Blind box machines as entertainment, gifts for the integration of entertainment, can be seen everywhere in public places, domestic stage of rise of blind box machine, Taiwan, Japan is ripe, the domestic market is still very large. This machine has been moved to online, is likely to be a fresh air port. Increase in the number of merchants cooperation fast in just two months, the future market size to be reckoned with. Now young consumers have curiosity, they are more like personalized products, is willing to pay for the please your own products, enjoy blind box consumption bring surprises, gather a lot of new products in a short time. Blind box machines mysterious gift to the curiosity of people, different gifts not only is the embodiment of the luck, but also allows the user viscosity increase, resulting in a consumption desire. Merchants can have unique gifts channels become one of the crucial factors. The author think the blind box machines in the gift need to meet the demand of young people, such as clothes, hats, glasses, and even the fashion items, such as lipstick, perfume web celebrity product can draw lessons from, and the need to focus on quality of gifts, let consumers to see blind box machines knew that it must be have a great gift, cool and very creative. A good blind box machine should be greater gift box, lighting, flashier, more functions, so as to attract more consumers. Can blind box machine project for a long time, I don't know, but with the raise of people's purchasing power, consumers need more spiritual things to enrich the life, people began to pursue some product can bring the spirit of entertainment. For this reason, blind box of the main selling entertainment experience of commodities is the development of space. Young people from blind box down the surprises of life, the collection is feelings, is a continuation of childlike innocence. Blind box, are essentially sell like luck. Luck, actually is a kind of 'probability. If buy blind box is to collect blind box series products, more than users buy 'is blind box open the moment! 'you know, no absolute rational consumption.